digital design work of student evan brown

Illustrator image courtesy of Evan Brown

Digital Design Core Curriculum

DDSGN 110 (5) Intro to Graphic Design and Rich Media

PREREQ: CIS 121 or Instructor Permission

Overview of the Interactive Digital Design field. Introduction to terminology, changes and trends in the business and industry. Discussion of various media, such as image manipulation, Internet, digital, video, and sound, and ethics.

DDSGN 120 (3) Production Management (online class)

PREREQ: none

This course will trace the production flow from creation to implementation for design projects. Specific content will include stages of analysis and development, principles of task management, and contract writing.

DDSGN 121 (3) Layout Design and Publishing

PREREQ: CIS 121 or Instructor Permission

Class explores and implements layout theory and design processes to create production projects using publishing production techniques.

DDSGN 130 (5) Graphic Design II

PREREQ: DDSGN 110 or Instructor Permission

Concept development in visual communication problem solving involving letter forms, illustrative material and typography. Basic principles of selection, organization and production techniques are introduced.

DDSGN 140 (5) Fundamentals of 3-D Modeling and Animation

PREREQ: CIS 121 or Instructor Permission

Introduction to the resources and applied procedures necessary to produce high quality 3-D products and animation for publication through electronic media.

DDSGN 150 (5) Web Design and CSS (online/hybrid class)

PREREQ: CIS 121 or Instructor permission

Develop skills necessary for effective delivery of content via the World Wide Web. Students develop websites using digital design programming, interactive techniques and associated tools. Students are also introduced to basic principles of site management, business strategies and information architecture.

DDSGN 160 (5) Fundamentals of Digital Photography and Adobe Photoshop

PREREQ: CIS 121 or Instructor Permission

Introduction to visual concepts, image capture and functions of digital cameras. Explores the techniques and applications of correcting, manipulating and outputting digitized photographic images and digital artwork utilizing Adobe Photoshop.

DDSGN 170 (5) Fundamentals of Video Production

PREREQ: CIS 121 or Instructor Permission

Production techniques to integrate video, still images, sound and music into various digital formats. Class explores and implements interface theory and authoring techniques for Video DVDs.

DDSGN 210 (5) Fundamentals of Motion Graphics and Interactive Media

PREREQ: DDSGN 110-170

Introduction to the principles and elements of motion graphic design through studio practices in animation. Introduction to the design and delivery of interactive media projects. Students learn the theoretical aspects of media and interactivity as they create content-driven design and animation in both 2D and 3D environments.

DDSGN 220 (5) Integrated Digital Design I

PREREQ: DDSGN 110-210

First course in a sequence integrating all aspects of digital design into an individual print-based and interactive portfolio project from concept to final production.

DDSGN 230 (5) Integrated Digital Design II

PREREQ: DDSGN 110-220 (OR CONCURRENTLY WITH DDSGN 220)

Second course in a sequence integrating all aspects of digital design into an individual print-based and interactive portfolio project from concept to final production. The course will also provide a forum for occupation-related topics.

DDSGN 290 (formerly CIS 290) (5) Supervised Internship

PREREQ: CIS/DDSGN majors in final quarter before graduation.

Capstone course allows the student to gain relevant experience working in a local business environment. Requires 250 hours of supervised work including associated resume preparation, job interviews and experience documentation.

Related Instruction

  • ART 101 (5) Basic Design, Beginning (may substitute ART 111)
  • JOURN 102 (5) Intro to News Writing (may substitute Technical Writing ENGL& 235)
    PREREQ: ENGL 101
  • CMST& 220 (5) Public Speaking
  • BUS 107 (5) Business Mathematics
    PREREQ: MATH 51 or MATH 54 or placement at MATH 60 level.
    Students working toward their AA should take Math 107 or higher as a substitute.
  • BUS 240 (5) Human Relations in the Workplace
    Students working towards their AA should take PSYC& 100 or SOC& 101 as a substitute
  • COLLG 110 (3) College Success

Enhancement/Substitution Courses

ART

  • ART& 100 (5) - Art Appreciation
  • ART 111 (5) - Drawing, Beginning
  • ART 150 (5) - Printmaking
  • ART 201 (5) - Painting, Beginning

DDSGN 131 (5) Techniques in Adobe Illustrator

PREREQ: DDSGN 110 or instructor permission

Production techniques in Adobe Illustrator. Class explores and implements vector imaging theory using fundamental concepts and processes to create works of art for print and the web. A graphic tablet is recommended.

DDSGN 141 (5) Advanced 3D Modeling and Animation

PREREQ: DDSGN 140 - This class can count as a degree requirement.

Advanced exposure to the resources and applied procedures necessary to produce high quality 3-D products and animation for publication through electronic media.

DDSGN 151 (5) Web Design with WordPress (online class)

PREREQ: CIS 121 or Equivalent Computer Experience

Develop skills necessary to implement and maintain a website using WordPress, a Content Management System (CMS.) Students will install and modify templates, create efficient site navigation using menus, organize a site using components, and enhance a site with plugins. Students are also introduced to basic principles of site management, business strategies and information architecture.

DDSGN 161 (5) Advanced Adobe Photoshop (online/hybrid class)

PREREQ: DDSGN 160 or instructor permission - This class can count as a degree requirement.

Advance production techniques in Adobe Photoshop. Class explores and implements digital imaging theory and processes to enhance and retouch photographs and create new works of art.

DDSGN 180 (5) Fundamentals of 3D Game Design (online class)

PREREQ: CIS 121 or Equivalent Computer Experience. 3D Modeling Experience Recommended.

Learn how to make high quality 3D video games using Unity 3D. Students will learn game development design principles and practices. Learn how to create, acquire, modify and integrate assets such as sounds, music and 3D models all while learning how to build interactive 3D worlds.

DDSGN 211 (5) 2D Animation with Adobe Animate (online class)

PREREQ: CIS 121 or Instructor Permission - This class may be substituted for ART 110 by instructor permission.

Development of a variety of techniques to create 2D animations using Adobe Animate. Students will practice a variety of animation theories and techniques and analyze their impact on an audience. This course will review the technical and historical evolution of animation.

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